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	<title>Smp&#039;s Blog</title>
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		<title>Smp&#039;s Blog</title>
		<link>http://smpdev.wordpress.com</link>
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		<title>Zombehs!!!</title>
		<link>http://smpdev.wordpress.com/2010/06/27/zombehs/</link>
		<comments>http://smpdev.wordpress.com/2010/06/27/zombehs/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 15:49:07 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://smpdev.wordpress.com/?p=34</guid>
		<description><![CDATA[Well, Because I&#8217;m in Europe right now, and I have little access to the computer, I&#8217;m post-poning my &#8220;Tiny Game&#8221;. It&#8217;s just that whenever I have the chance to work on it, I only have about 20 minutes to do so, and it&#8217;s hard to get into some serious programming with such a tremendously small [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=34&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well, Because I&#8217;m in Europe right now, and I have little access to the computer, I&#8217;m post-poning my &#8220;Tiny Game&#8221;. It&#8217;s just that whenever I have the chance to work on it, I only have about 20 minutes to do so, and it&#8217;s hard to get into some serious programming with such a tremendously small time limit.</p>
<p>So because &#8220;Tiny Game&#8221; is being postponed, doesn&#8217;t mean I&#8217;m going to stop game developing all together. I&#8217;ve started a more fun, less complex game, which will be easier to pick up at anytime. This is mostly because I&#8217;m über organized right now, and doing almost everything in code.</p>
<p>This game I&#8217;m developing at the moment is a top down zombie shooter/survival game. So far, in the few hours that I&#8217;ve spent on it, it&#8217;s been the most fun project I&#8217;ve ever done. It&#8217;s such a joy to be doing everything in code, and using new techniques to make the game more enjoyable. I&#8217;m making the game similar to the firefight mode for Halo 3: ODST, as I&#8217;ve got different hordes/waves, maps, and even vehicles. I&#8217;ll post a few screenshots soon, and possibly a tech demo, in the near future.</p>
<p>Lately I&#8217;ve stumbled upon the Indie Gaming Festival website, and have been checking out the finalists (even though it happened over half a year ago) and half of the games are free, and stacks of fun to play. So if your interested in getting some awesome indie games, for free, head over to <a href="http://www.igf.com/02finalists.html">http://www.igf.com/02finalists.html</a></p>
<p>Peace,</p>
<p>~SMP</p>
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			<media:title type="html">smp999</media:title>
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		<title>&#8220;Tiny Game&#8221; Enemy design</title>
		<link>http://smpdev.wordpress.com/2010/05/28/tiny-game-enemy-design/</link>
		<comments>http://smpdev.wordpress.com/2010/05/28/tiny-game-enemy-design/#comments</comments>
		<pubDate>Fri, 28 May 2010 22:26:35 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA["Tiny Game" Project]]></category>

		<guid isPermaLink="false">http://smpdev.wordpress.com/?p=22</guid>
		<description><![CDATA[Well atm I&#8217;m starting to add some enemies. This is rather difficult becuase I&#8217;ve never done AI before, but I&#8217;m getting better at it, and I&#8217;m quite sure I&#8217;ll be able to make the enemies I have in mind. I&#8217;ve planned about 8 different enemies, excluding bosses. So far I&#8217;ve 1 and a half enemies. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=22&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well atm I&#8217;m starting to add some enemies. This is rather difficult becuase I&#8217;ve never done AI before, but I&#8217;m getting better at it, and I&#8217;m quite sure I&#8217;ll be able to make the enemies I have in mind. I&#8217;ve planned about 8 different enemies, excluding bosses. So far I&#8217;ve 1 and a half enemies. My first one being a rhino like creature (3 times the size of the player)</p>
<p><img class="alignnone size-medium wp-image-23" title="Enemy example" src="http://smpdev.files.wordpress.com/2010/05/enemy-example.jpg?w=300&#038;h=191" alt="" width="300" height="191" /></p>
<p>That charges at the player when it gets too close. You can kill it by attacking it 3 times, then jumping on it.</p>
<p>As for the second enemy, it&#8217;s a flying orb type creature, that flies at you hurting you if you are in the vicinity. To kill it you must wait for it&#8217;s protective barrier to &#8220;De-activate&#8221; then attack&#8221; do this 3 times to beat it.</p>
<p>The enemies may sound hard and a bit tedious to beat. That&#8217;s because they are, the enemies are sort-of a big deal, and are almost minibosses, just more common.</p>
<p>I&#8217;m also working on a few more alternate ways of attack, such as a spinny wave that circles the player, and a bomb like orb attack that the player throws at an angle.</p>
<p>Once I finish the 3rd enemy, I will upload a tech demo containing all of the new enemies, plus pushable blocks/puzzles, and possible a new attack or two <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>~SMP</p>
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			<media:title type="html">Enemy example</media:title>
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		<title>Shutter Flash</title>
		<link>http://smpdev.wordpress.com/2010/05/23/shutter-flash/</link>
		<comments>http://smpdev.wordpress.com/2010/05/23/shutter-flash/#comments</comments>
		<pubDate>Sun, 23 May 2010 13:47:16 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA["Rapid Development Competition"]]></category>

		<guid isPermaLink="false">http://smpdev.wordpress.com/?p=18</guid>
		<description><![CDATA[Last night we started something on the yyg chat called &#8220;Rapid Development Competitions&#8221; that will happen every saturday afternoon. I made a game in 3 hours for the theme &#8220;Flashy&#8221;. It&#8217;s called &#8220;Shutter Flash&#8221; and it&#8217;s a puzzle/twitchy platformer, with alot of nausiating colours http://www.mediafire.com/myfiles.php well there it is. ~SMP<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=18&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Last night we started something on the yyg chat called &#8220;Rapid Development Competitions&#8221; that will happen every saturday afternoon. I made a game in 3 hours for the theme &#8220;Flashy&#8221;. It&#8217;s called &#8220;Shutter Flash&#8221; and it&#8217;s a puzzle/twitchy platformer, with alot of nausiating colours</p>
<p><a href="http://www.mediafire.com/myfiles.php">http://www.mediafire.com/myfiles.php</a></p>
<p>well there it is.</p>
<p>~SMP</p>
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			<media:title type="html">smp999</media:title>
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		<title>Lazy &amp; and Busy</title>
		<link>http://smpdev.wordpress.com/2010/05/19/lazy-busy/</link>
		<comments>http://smpdev.wordpress.com/2010/05/19/lazy-busy/#comments</comments>
		<pubDate>Wed, 19 May 2010 23:46:55 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA["Tiny Game" Project]]></category>
		<category><![CDATA[SMP's Blog]]></category>

		<guid isPermaLink="false">http://smpdev.wordpress.com/?p=15</guid>
		<description><![CDATA[Well I did finish a decent demo for the game, with improved graphics: http://www.mediafire.com/?lewyulwzjdm I&#8217;ve been working on it very little in the past week, mostly because I&#8217;ve been busy with catching up on schoolwork and whatnot. I&#8217;ve also been rather lazy, I geuss I feel that becuase I made a demo I&#8217;ve actually done [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=15&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well I did finish a decent demo for the game, with improved graphics:</p>
<p><a href="http://www.mediafire.com/?lewyulwzjdm">http://www.mediafire.com/?lewyulwzjdm</a></p>
<p>I&#8217;ve been working on it very little in the past week, mostly because I&#8217;ve been busy with catching up on schoolwork and whatnot. I&#8217;ve also been rather lazy, I geuss I feel that becuase I made a demo I&#8217;ve actually done some work and deserve a break <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  but I&#8217;m starting to work on it again. Right now, everything is just a mess, I MUST organize :S</p>
<p>I&#8217;m also trying to make the game run together smoother, and look more professional, and basicly just make the core to the game more solid and grounded (it&#8217;s a bit all over the place). I&#8217;m adding a bit nicer of a HUD, making the tutorial simpler (possibly just a room with instructions, and I&#8217;m trying to figure out how I&#8217;m going to do the puzzles and enemies :S</p>
<p>I want the enemies to be basicly just big bosses that you fight every now and then, and I was thinking of having it, so that you have to kill them by trapping them (as the attacking is a bit meh, and dificult to use) but I&#8217;m terrible at AI and making decent enemies, not to mention my enemy designs are crap.</p>
<p>Peace out, SMP.</p>
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		<title>Tiny Game</title>
		<link>http://smpdev.wordpress.com/2010/05/02/tiny-game/</link>
		<comments>http://smpdev.wordpress.com/2010/05/02/tiny-game/#comments</comments>
		<pubDate>Sun, 02 May 2010 21:04:55 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA["Tiny Game" Project]]></category>

		<guid isPermaLink="false">http://smpdev.wordpress.com/?p=9</guid>
		<description><![CDATA[At the moment I&#8217;m working on a Platform Explorer with the project name: &#8220;Tiny Game&#8221; (Certain to change at a later time&#8230;). The game is a platform explorer in which everything in the game (objects, graphics, landscape, ect) are  all veeeeery small, mostly around 2&#215;2 pixels in size. This idea started when I was experimenting, and started to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=9&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>At the moment I&#8217;m working on a Platform Explorer with the project name: &#8220;Tiny Game&#8221; (Certain to change at a later time&#8230;). The game is a platform explorer in which everything in the game (objects, graphics, landscape, ect) are  all veeeeery small, mostly around 2&#215;2 pixels in size. This idea started when I was experimenting, and started to try and make a very tiny game. I started off with the screen only being 16&#215;16 pixels in size and the player/object just 1 pixel. I changed this to a larger format, because the size was just ridiculous and unpractical.</p>
<p>Right now the game is lacking quite a lot, the only thing it really has is the engine (Which isn&#8217;t a totally bad thing). Once I&#8217;m completely done with that, I will start to work on the graphics and story, then move onto level design, and finally sound. The base engine for the game is coming along great, I&#8217;ve got a great many things that can affect gameplay, and make some great puzzles, the last major thing I need to add is Enemies, but I&#8217;m tearing myself between having enemies or not. I would like to have enemies to make the game more fun, but if I have enemies it might stray from what I&#8217;m aiming for&#8230; anyway I guess I&#8217;ll just have to see how it plays out. because everything is so small in the game, I think I could make some really pretty pixely graphics in the backgrounds/landscape. For the music I&#8217;m not exactly sure on what to have, maybe something that sounds really creative and &#8220;inspirational&#8221;, I thought of having maybe just some casual relaxing music too.</p>
<p>I&#8217;m trying to finish a decent demo as soon as I can, and am adding an entire introduction stage so that the player can get the feel for it, and understand the my direction for the game</p>
<p><strong>Screenies:</strong></p>
<p><a href="http://smpdev.files.wordpress.com/2010/05/tinyscreen1.png"><img class="alignnone size-full wp-image-10" title="Tinyscreen1" src="http://smpdev.files.wordpress.com/2010/05/tinyscreen1.png?w=200&#038;h=150" alt="" width="200" height="150" /></a><strong> <a href="http://smpdev.files.wordpress.com/2010/05/tinyscreen2.png"><img class="alignnone size-full wp-image-11" title="Tinyscreen2" src="http://smpdev.files.wordpress.com/2010/05/tinyscreen2.png?w=200&#038;h=150" alt="" width="200" height="150" /></a> <a href="http://smpdev.files.wordpress.com/2010/05/tinyscreen3.png"><img class="alignnone size-full wp-image-12" title="Tinyscreen3" src="http://smpdev.files.wordpress.com/2010/05/tinyscreen3.png?w=200&#038;h=150" alt="" width="200" height="150" /></a></strong></p>
<p>That should give you an idea of what things look like. Remember I have barely started on the graphics, so the black and gray is just temporary.</p>
<p>A demo should be out real soon!</p>
<p><strong><em>~SMP</em></strong></p>
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		<title>Howdy</title>
		<link>http://smpdev.wordpress.com/2010/04/30/howdy/</link>
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		<pubDate>Fri, 30 Apr 2010 21:25:54 +0000</pubDate>
		<dc:creator>smp999</dc:creator>
				<category><![CDATA[SMP's Blog]]></category>

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		<description><![CDATA[Wai Hai Der, I am Sean Prentis, an Indie, rookie game developer. The online alias I use the most is &#8220;SMP&#8221; or sometimes &#8220;Spastic&#8221;. I use Game Maker, and have been for almost half a year, I&#8217;m still experimenting a lot and my knowledge of the software is expanding, but at the moment I still only use &#8220;Drag and Drop&#8221;. I&#8217;m starting [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=smpdev.wordpress.com&amp;blog=13413542&amp;post=4&amp;subd=smpdev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Wai Hai Der,</p>
<p>I am Sean Prentis, an Indie, rookie game developer. The online alias I use the most is &#8220;SMP&#8221; or sometimes &#8220;Spastic&#8221;.</p>
<p>I use Game Maker, and have been for almost half a year, I&#8217;m still experimenting a lot and my knowledge of the software is expanding, but at the moment I still only use &#8220;Drag and Drop&#8221;. I&#8217;m starting to learn GML, but am still too busy and lazy to fully get into it. I have a whole bunch of gameplay ideas that i hope to work on in the near future. I am a fairly skilled spritist, and am totally capable of making sprites and art for my own games. I like to experiment and muck around with different gameplay concepts, usually for days on end just expanding on ideas and experiments, and from this I&#8217;ve come up with some pretty interesting ideas, and it&#8217;s really helped me become more accustomed to the way Game Maker works ^_^</p>
<p>What I&#8217;m currently working is a platform explorer, the art direction of the game is that everything is tiny, the player is only 2&#215;2 pixels in size, as are the other objects. I&#8217;ve made pretty good progress on this game so-far that i started little over a week ago, from a concept i discovered while experimenting. I&#8217;ve got some pretty nice effects and little goodies going on, but I&#8217;m really trying to expand this game to give it vaster gameplay possibilities and objectives. As of yet i still have no story, but I would really like to have something intriguing and &#8220;touching&#8221; that will make this game unique. Stay tuned for updates and images of this game, and I will have a decent demo up pretty soon <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong> </strong></p>
<p><strong>About me</strong></p>
<p>At the moment I live in The United States, Florida, and recently moved from Australia (I know right!?). I am 15, soon to be 16, and I am a Sophomore. I&#8217;m a pretty creative person, and enjoy the arts (Drawing, Music, Movies, ect) I play tennis quite seriously, and am sporty. I got into videogames when i was young, when I received a &#8220;Nintendo 64&#8243; for Christmas. ever since then i have dreamt of games i wish existed, and now that I have the power to make my own games, I can put those dreams into reality! I like a lot of music, be it game music, orchestrated, or normal music, I love it. I listen to a lot of Indie music (stuff not many people have heard of) some of my favourite artists being; Sufjan Stevens, Daft Punk, Death Cab for Cutie, The Temper Trap, Noah and the Whale, Gomez, the Red Jumpsuit Apparatus, Seekae, Sigur Ros, Eskimo Joe, Tom Peddy and the Heartbreakers, Kyle Gabler (World of Goo music), and a little Linkin Park.</p>
<p>Some of my Favourite games are; Shadow of the Colossus, ICO, Kingdom Hearts, The World Ends With You, Zelda, Super Smash Bros, Halo 3 ,Mirror&#8217;s Edge, SSX3, Jak X, Star Fox, The Sims, Mechwarrior 2, World of Goo, Garry&#8217;s Mod, Braid, Age of Empires, and many others I forget :S</p>
<p>Well Thanks for  reading my blog, and I hope you stick around. I intend to post here as often as I can, between school and homework and game making ^_^</p>
<p>~SMP</p>
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