At the moment I’m working on a Platform Explorer with the project name: “Tiny Game” (Certain to change at a later time…). The game is a platform explorer in which everything in the game (objects, graphics, landscape, ect) are all veeeeery small, mostly around 2×2 pixels in size. This idea started when I was experimenting, and started to try and make a very tiny game. I started off with the screen only being 16×16 pixels in size and the player/object just 1 pixel. I changed this to a larger format, because the size was just ridiculous and unpractical.
Right now the game is lacking quite a lot, the only thing it really has is the engine (Which isn’t a totally bad thing). Once I’m completely done with that, I will start to work on the graphics and story, then move onto level design, and finally sound. The base engine for the game is coming along great, I’ve got a great many things that can affect gameplay, and make some great puzzles, the last major thing I need to add is Enemies, but I’m tearing myself between having enemies or not. I would like to have enemies to make the game more fun, but if I have enemies it might stray from what I’m aiming for… anyway I guess I’ll just have to see how it plays out. because everything is so small in the game, I think I could make some really pretty pixely graphics in the backgrounds/landscape. For the music I’m not exactly sure on what to have, maybe something that sounds really creative and “inspirational”, I thought of having maybe just some casual relaxing music too.
I’m trying to finish a decent demo as soon as I can, and am adding an entire introduction stage so that the player can get the feel for it, and understand the my direction for the game
Screenies:
That should give you an idea of what things look like. Remember I have barely started on the graphics, so the black and gray is just temporary.
A demo should be out real soon!
~SMP




That… Looks…. Epic!
Looks awesome!
I’m doing a retro style game at the moment. It uses 8×8 tiles and a screen resolution that’s the same as the original GameBoy. People seem to enjoy these sorts of games, because you don’t have to spend too much time on the graphics, and spend more time on the engine.
I played the beta from the chat :3
It’s WICKED
Ah. The graphics are terrific. just. let the player move faster you dimmwit
XD I geuss I could use hspeed for left/right movement, but I have little idea how I’d do the slopes with hspeed :S
I’m really not that experienced :/
just make it x+=(your current)+2
yeah, tried it, didn’t look great. Anyway I think the speed is fine as is, so I’ll just leave it as is.